SettingsSet a target level
Includes progress already filled at your current level.
Summons by level
Required and cumulative summons to reach each level.
| Level reached | From previous level | From current level | Total from Lv.1 |
|---|---|---|---|
| Loading client data. | |||
Weapon summon rewards by level
Lv.19 adds Eternity T4 weapons. Lv.18 → 19 requires 137,500 summons; Lv.1 → 19 requires 349,550 in total.
Highest available grade · base probability—
Guaranteed summon—
| Grade | Grade total | T4 | T3 | T2 | T1 |
|---|
Base probabilities are normalized from the PC 1.18.0 weapon reward weights. Guaranteed summons apply separately. See the Companion tab for the latest sixteen-job pools, probabilities and guarantees.
See Hot Deals for Weapon Summoning Pass 7 product and reward information.
GuideWhat is counted?
These growth-gauge requirements are separate from item drop probabilities and expectations.
The level table shows summons needed to advance the weapon summon level. Item probabilities are listed separately. Ability EXP, level probabilities and locked-option expectations are collected in Hero Power & Abilities.
Select a type to see the calculation method.
GuideCalculation basis
Current progress is deducted once, from the first remaining level interval.
- If the current and target levels match, the remaining requirement is 0.
- Cumulative totals start at Lv.1 with 0 progress.
- The selected range highlights rows after the current level through the target.
Based on level growth requirements in client 1.18.0

