⌂ › Jobs & items

Scroll Guide

Compare scroll stat gains, success rates, and where to get them.

31 Equipment Scrolls at a Glance

Compare success rates, stat gains, and sources for 30 enhancement scrolls and one reset scroll.

Checked against PC client 1.18 · Reviewed November 5, 2026

English guide · This page translates Korean-service information. Values, event dates and availability follow the Korean-service guide.

New in 1.18: see the separate 127 enchantment scrolls table for success rates and value ranges.

Stat gains are shown per successful enhancement. Enhancement success rates and drop rates are different probabilities.

All Scrolls

31 equipment scrolls: stat gains per successful enhancement and how to obtain them
ScrollBase Success RateAttackMain StatMax HPDamage AmplificationSourceDrop Rate / Reward Method
Level 35 Scroll (70%) 70% +50 — +250 — Scroll Enhancement screen · 150 Spell Traces per attempt + Meso Uses materials; not a drop
Level 35 Scroll (30%) 30% +90 — +450 — Scroll Enhancement screen · 150 Spell Traces per attempt + Meso Uses materials; not a drop
Level 65 Scroll (70%) 70% +100 — +500 — Scroll Enhancement screen · 250 Spell Traces per attempt + Meso Uses materials; not a drop
Level 65 Scroll (30%) 30% +200 — +1,000 +0.1% Scroll Enhancement screen · 300 Spell Traces per attempt + Meso Uses materials; not a drop
Level 85 Scroll (70%) 70% +200 — +1,000 +0.2% Scroll Enhancement screen · 500 Spell Traces per attempt + Meso Uses materials; not a drop
Level 85 Scroll (30%) 30% +400 — +2,000 +0.4% Scroll Enhancement screen · 650 Spell Traces per attempt + Meso Uses materials; not a drop
Level 85 Scroll (15%) 15% +800 — +4,000 +0.8% Scroll Enhancement screen · 800 Spell Traces per attempt + Meso Uses materials; not a drop
Level 105 Scroll (70%) 70% +400 — +4,000 +0.2% Scroll Enhancement screen · 750 Spell Traces per attempt + Meso Uses materials; not a drop
Level 105 Scroll (30%) 30% +800 — +8,000 +0.5% Scroll Enhancement screen · 1,000 Spell Traces per attempt + Meso Uses materials; not a drop
Level 105 Scroll (15%) 15% +1,500 — +15,000 +1% Scroll Enhancement screen · 1,200 Spell Traces per attempt + Meso Uses materials; not a drop
Level 115 Scroll (70%) 70% +800 — +8,000 +0.3% Scroll Enhancement screen · 1,000 Spell Traces per attempt + Meso Uses materials; not a drop
Level 115 Scroll (30%) 30% +1,500 — +15,000 +0.6% Scroll Enhancement screen · 1,400 Spell Traces per attempt + Meso Uses materials; not a drop
Level 115 Scroll (15%) 15% +2,500 — +25,000 +1.2% Scroll Enhancement screen · 1,800 Spell Traces per attempt + Meso Uses materials; not a drop
Normal Enhancement Scroll (40%) 40% — +150 +750 — Enhancement Dungeon stages 1~150; also Special Requests and conditional Hot Deals 1~10% by stage · see the detailed table below
Rare Enhancement Scroll (40%) 40% — +300 +1,500 +0.1% Enhancement Dungeon stages 30~150; also conditional Hot Deals 0.5~3% by stage · for each type
Rare Enhancement Scroll (25%) 25% — +500 +2,500 +0.2% Enhancement Dungeon stages 30~150 0.5~3% by stage · for each type
Epic Enhancement Scroll (70%) 70% — +500 +2,500 +0.4% Enhancement Dungeon stages 60~150 ≈0.1667~1.3333% by stage · for each type
Epic Enhancement Scroll (30%) 30% — +650 +3,250 +0.8% Enhancement Dungeon stages 60~150 ≈0.1667~1.3333% by stage · for each type
Epic Enhancement Scroll (15%) 15% — +900 +4,500 +1.5% Enhancement Dungeon stages 60~150 ≈0.1667~1.3333% by stage · for each type
Zakum's Scroll (T4) 70% +200 — +1,000 +0.4% Zakum Raid; cumulative damage rewards for the same boss in Guild Raid Easy 4% / Hard and above 3%; guaranteed Guild Raid reward
Zakum's Scroll (T3) 70% +400 — +2,000 +0.8% Zakum Raid; cumulative damage rewards for the same boss in Guild Raid Not available on Easy / Hard and above 1%; guaranteed Guild Raid reward
Horntail's Scroll (T4) 70% +500 — +2,500 +1% Horntail Raid; cumulative damage rewards for the same boss in Guild Raid Easy 4% / Hard and above 3%; guaranteed Guild Raid reward
Horntail's Scroll (T3) 70% +600 — +4,000 +1.2% Horntail Raid; cumulative damage rewards for the same boss in Guild Raid Not available on Easy / Hard and above 1%; guaranteed Guild Raid reward
Pink Bean's Scroll (T4) 70% +1,000 — +5,000 +1.1% Pink Bean Raid Easy 4% / Hard and above 3%
Pink Bean's Scroll (T3) 70% +1,200 — +6,000 +1.3% Pink Bean Raid Not available on Easy / Hard and above 1%
Bruce's Scroll (T4) 100% +200 — +1,000 +0.4% Bruce's Scroll Crash Course Returns: 3 scrolls for 100 enhancement attempts; Bruce's Intensive Research Guaranteed after meeting the conditions
Bruce's Scroll (T3) 100% +400 — +2,000 +0.8% Bruce's Scroll Crash Course Returns: 3 scrolls for 120 enhancement attempts; Bruce's Intensive Research Guaranteed after meeting the conditions
Bruce's Scroll (T2)Past event 100% +500 — +2,500 +1% Past Bruce events and Hot Deals. No current source verified Past guaranteed reward after meeting conditions
Mystery ScrollSlot 1 only 30% +1,000~5,000 — +20,000~40,000 +1~3% October attendance package; Witch and Anniversary Eve Hot Deals; Goblin exchange and earlier Hot Deals Guaranteed after exchange, purchase or attendance requirements
Scroll of CertaintySlot 10 only 100% — +900 / +1,000 +9,000 / +10,000 +2.7% / +3% Goblin Luck Pouch Exchange; 1 scroll for 150 enhancement attempts in Bruce's Scroll Crash Course Returns; conditional Hot Deals Guaranteed through exchange, rewards or purchase
Innocence Scroll 100% Reset only — — — — Reset Scroll Enhancement · 50 Spell Traces Reset; not a drop

Bruce's Scroll (T2) is listed as a past event item. Not every scroll in this table is currently obtainable.

Special Scroll Stat Probabilities

These are the probabilities for each stat after a successful enhancement. Values in the same row are not a guaranteed combined outcome.

Mystery Scroll

Slot 1 only · Base enhancement success rate 30%

Mystery Scroll — probability of each value for each stat
Value ProbabilityAttack GainMax HP GainDamage Amplification Gain
25% +1,000 +20,000 +1%
30% +2,000 +25,000 +1.4%
20% +3,000 +30,000 +1.8%
15% +4,000 +35,000 +2.4%
10% +5,000 +40,000 +3%

Scroll of Certainty

Slot 10 only · Base enhancement success rate 100%

Scroll of Certainty — probability of each value for each stat
Value ProbabilityMain Stat GainMax HP GainDamage Amplification Gain
70% +900 +9,000 +2.7%
30% +1,000 +10,000 +3%

Enhancement Dungeon Drop Rates

Per regular clear or Quick Clear reward. Rates apply to each of the 2 Rare types and each of the 3 Epic types. First Clear Rewards are separate.

Enhancement Dungeon stages 1~150 — base drop rate for each scroll
Dungeon StageNormal 40%Rare 40% · 25%
each
Epic 70% · 30% · 15%
each
Any of the 6 Types
1~2910%0%0%10%
30~399%0.5%0%10%
40~498%1%0%10%
50~597%1.5%0%10%
60~696%1.75%≈0.1667%10%
70~795%2%≈0.3333%10%
80~894%2.25%0.5%10%
90~993%2.5%≈0.6667%10%
100~1092%2.75%≈0.8333%10%
110~1191%3%1%10%
120~1291%2.875%≈1.0833%10%
130~1391%2.75%≈1.1667%10%
140~1491%2.625%1.25%10%
1501%2.5%≈1.3333%10%

≈ indicates a value rounded to four decimal places.

Sources in Detail

Boss Raid

Verified for Zakum and Horntail on Easy, Hard, Very Hard and Chaos, and Pink Bean on Easy, Hard and Very Hard. Scroll rates are the same in party and solo play.

These rates apply to reward rolls for clears where a reward ticket is used. Scroll rates are also unchanged in Burning rewards; increased equipment drop rates do not apply to scrolls.

Guild Raid

For Zakum and Horntail, the cumulative damage rewards at 10%·40%·80% each grant 3 T4 scrolls; the rewards at 50%·90% each grant 2 T3 scrolls. These are guaranteed once the conditions are met.

Pink Bean Guild Raid scroll rewards are under separate review and are excluded from this source list.

Special Requests and Hot Deals

A Scroll Enhancement Special Request can reward 2 Normal scrolls. The Scroll Enhancement Hot Deal linked to clearing Chapter 6 contains 3 Normal scrolls and 1 Rare 40% scroll.

These are conditional rewards or purchases. They are not added to Enhancement Dungeon drop rates.

Event Scrolls

New October Sources of Mystery Scroll

Historical rewards and requirements rechecked in PC 1.18. These events require Stage 3-4 cleared. Check the game for actual availability and cash prices.

Three additional Mystery Scroll sources
SourceRequirements and ContentsScroll QuantityDates and Limits
October of Mysteries Attendance PackagePurchase for 30,000 Blue Diamonds, then attendDay 6: 2 · Day 10: 2 · Day 13: 5
Total: 9
One purchase · Purchase ends Nov 5, 00:00
Reward claim notice: through Nov 25, 23:59
Witch's Mask Obtained Hot DealAppears after claiming the daily 1,000-monster defeat reward in Witch's Candy Gift
Purchase also grants 30,000 Blue Diamonds
1524 hours after appearance · One purchase
Linked event end setting: Nov 5, 00:00
1st Anniversary Eve Hot DealAppears after claiming the Day 3 attendance reward in 1st Anniversary Eve
Purchase also grants 15,000 Blue Diamonds
1024 hours after appearance · One purchase
Linked event: Oct 22, 00:00–Nov 5, 00:00

Dates are configured server-local times in 2026. Each offer's 24-hour window is separate from its linked event period; immediate removal when the event ends has not been verified. Granted Diamond quantities are not cash prices. View Hot Deals and limited shop contents

Earlier Exchange and Event Records

Dates from the September official notice: Goblin Luck Pouch Exchange, September 22~November 4, 2026; Bruce's Scroll Crash Course Returns, September 22~October 14. Ended events remain as records. Event periods and individual unlock and purchase requirements apply.

Goblin Luck Pouch Exchange
1 Mystery Scroll = 3 Buckwheat Paste. A bundle of 10 Mystery Scrolls = 400 Kebab + 5 Buckwheat Paste + 2 Golden Rice Cake. 1 Scroll of Certainty = 15 Golden Rice Cake. Unlock requirements and quantity limits differ by exchange.
Bruce's Scroll Crash Course Returns
Weekly Scroll Enhancement milestones: 100 attempts → 3 T4 scrolls; 120 attempts → 3 T3 scrolls; 150 attempts → 1 Scroll of Certainty. These count enhancement attempts; weekly missions reset on Monday.
Bruce's Intensive Research
At 3·7 cumulative event reward claims, each milestone grants 1 T4 scroll; at 12·20 claims, each grants 1 T3 scroll. Account-specific unlock requirements and event periods apply.
Special Scroll Hot Deals
Mystery Scroll offers contain 20 scrolls when linked to completing a Goblin exchange, or 8 when linked to claiming Bruce's 100-enhancement reward. The Scroll of Certainty offer contains 1 scroll and is linked to claiming Bruce's 150-enhancement reward. These products must be purchased after their appearance conditions are met.
Understanding the Probabilities

Enhancement Success Rates and Drop Rates

The comparison table shows stat gains for 1 successful enhancement. Main Stat increases by a flat amount; — means that stat is not provided.

The base enhancement success rate is the chance that using the scroll succeeds. The drop rate is the chance of obtaining the scroll as a reward. These are different probabilities.

Special Scroll Stat Probabilities

The special scroll tables show the probability of each value for each stat after a successful enhancement. Values in the same row do not necessarily occur together. Whether the individual stat rolls are independent has not been verified.

Enhancement Dungeon Drop Rates

Regular clears and Quick Clears first make a 10% roll for a scroll, then apply the grade distribution for the stage and the distribution of types within that grade. The individual rates in the table are the products of these probabilities.

A 0% entry means that grade cannot drop in that stage range. The probabilities for the 1 Normal type, 2 Rare types and 3 Epic types total 10%. Separate First Clear Reward bundles are excluded; a bundle quantity alone does not establish a guaranteed drop or multiple independent rolls.

Use Requirements and Success Rate Bonuses

  • Level 65·85·105·115 scrolls require the corresponding character level to use. Level 35 is part of that scroll’s name; no separate character level requirement is recorded for it. Unlock requirements for Scroll Enhancement apply separately.
  • Slot 5 adds +10%p to the success rate, and slot 10 adds +20%p. Membership and character bonuses are separate. The final success rate is capped at 100%.
  • Mystery Scroll can only be used in slot 1; Scroll of Certainty can only be used in slot 10.
  • Innocence Scroll resets Scroll Enhancement. It is separate from enhancement scrolls that add stats; the 100% in its name is not a stat probability.
  • Level 115 Scroll (100%) was not found in the verified enhancement list, so it is not included here.

Data and Sources

Upgrade values, probabilities, Growth Dungeon drops and Boss Raid rewards for the 31 upgrade/reset scrolls were checked against PC client 1.18. No new rewards of that existing scroll type were found. October attendance and Hot Deal sources remain as historical records. Earlier September event dates reference the official September 22, 2026 patch notes (Korean).

This guide covers scroll enhancement and resets for equipment. It excludes currencies for other enhancement systems such as Star Force, separately issued mail or operator rewards, and subsequent changes.

127 enchantment scrolls · new in 1.18

Unlocked after clearing the Chapter 14 boss (14-10). These 127 enchantment scrolls are separate from the 31 equipment upgrade/reset scrolls above. Match the scroll stat to the sub option; success replaces the existing enchantment. A failed attempt consumes the scroll and Mesos but preserves the existing enchantment.

CategoryScroll gradeSuccessStatSuccessful value rangeMesos / tryEquipment condition
AttackRare50%Attack186–27820,000No extra grade restriction
DefenceRare50%Max HP1,860–2,79020,000No extra grade restriction
DefenceRare50%Defense60–8920,000No extra grade restriction
UtilityRare50%Max MP%0.5–1%20,000No extra grade restriction
AttackRare50%Critical Rate0.5–1%20,000No extra grade restriction
AttackRare50%Critical Damage0.5–1%20,000No extra grade restriction
AttackRare50%Boss Monster Damage0.5–1%20,000No extra grade restriction
AttackRare50%Normal Monster Damage0.5–1%20,000No extra grade restriction
AttackEpic50%Attack247–37150,000No extra grade restriction
DefenceEpic50%Max HP2,480–3,71050,000No extra grade restriction
DefenceEpic50%Defense79–11950,000No extra grade restriction
UtilityEpic50%Max MP%1–1.5%50,000No extra grade restriction
AttackEpic50%Accuracy1–250,000No extra grade restriction
DefenceEpic50%Evasion1–250,000No extra grade restriction
AttackEpic50%Critical Rate1–1.5%50,000No extra grade restriction
AttackEpic50%Critical Damage1–1.5%50,000No extra grade restriction
AttackEpic50%Boss Monster Damage1–1.5%50,000No extra grade restriction
AttackEpic50%Normal Monster Damage1–1.5%50,000No extra grade restriction
UtilityEpic50%1st Job Skill Lv.1–250,000No extra grade restriction
UtilityEpic50%2nd Job Skill Lv.1–250,000No extra grade restriction
AttackEpic50%Damage1–2.5%50,000No extra grade restriction
AttackUnique50%Attack896–1,34470,000No extra grade restriction
DefenceUnique50%Max HP8,955–13,44070,000No extra grade restriction
DefenceUnique50%Defense201–30070,000No extra grade restriction
UtilityUnique50%Max MP%1.5–2%70,000No extra grade restriction
AttackUnique50%Accuracy2–470,000No extra grade restriction
DefenceUnique50%Evasion2–470,000No extra grade restriction
AttackUnique50%Critical Rate1.5–2%70,000No extra grade restriction
AttackUnique50%Critical Damage1.5–2%70,000No extra grade restriction
AttackUnique50%Boss Monster Damage1.5–2%70,000No extra grade restriction
AttackUnique50%Normal Monster Damage1.5–2%70,000No extra grade restriction
UtilityUnique50%1st Job Skill Lv.2–470,000No extra grade restriction
UtilityUnique50%2nd Job Skill Lv.2–470,000No extra grade restriction
UtilityUnique50%3rd Job Skill Lv.2–470,000No extra grade restriction
AttackUnique50%Damage2.5–5%70,000No extra grade restriction
AttackLegendary50%Attack2,081–3,120100,000No extra grade restriction
DefenceLegendary50%Max HP20,805–31,200100,000No extra grade restriction
DefenceLegendary50%Defense360–540100,000No extra grade restriction
UtilityLegendary50%Max MP%3–4.5%100,000No extra grade restriction
AttackLegendary50%Accuracy4–6100,000No extra grade restriction
DefenceLegendary50%Evasion4–6100,000No extra grade restriction
AttackLegendary50%Critical Rate3–4.5%100,000No extra grade restriction
AttackLegendary50%Critical Damage3–4.5%100,000No extra grade restriction
AttackLegendary50%Boss Monster Damage3–4.5%100,000No extra grade restriction
AttackLegendary50%Normal Monster Damage3–4.5%100,000No extra grade restriction
UtilityLegendary50%1st Job Skill Lv.4–6100,000No extra grade restriction
UtilityLegendary50%2nd Job Skill Lv.4–6100,000No extra grade restriction
UtilityLegendary50%3rd Job Skill Lv.4–6100,000No extra grade restriction
AttackLegendary50%Damage7.5–10%100,000No extra grade restriction
UtilityLegendary50%4th Job Skill Lv.4–6100,000No extra grade restriction
AttackLegendary50%Min Damage Multiplier2.5–5%100,000No extra grade restriction
AttackLegendary50%Max Damage Multiplier2.5–5%100,000No extra grade restriction
AttackLegendary50%Skill Damage2.5–5%100,000No extra grade restriction
AttackLegendary50%Defense Penetration1–3%100,000No extra grade restriction
AttackLegendary50%Basic Attack Damage2.5–5%100,000No extra grade restriction
AttackLegendary50%Final Damage1–3%100,000No extra grade restriction
UtilityLegendary50%All Skill Levels1–3100,000No extra grade restriction
AttackLegendary50%Main Stat%2.5–5%100,000No extra grade restriction
AttackMystic50%Attack6,375–8,600150,000Unique · Tier 1 or above
DefenceMystic50%Max HP63,750–85,995150,000Unique · Tier 1 or above
DefenceMystic50%Defense762–1,029150,000Unique · Tier 1 or above
UtilityMystic50%Max MP%6–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Accuracy6–8150,000Unique · Tier 1 or above
DefenceMystic50%Evasion6–8150,000Unique · Tier 1 or above
AttackMystic50%Critical Rate6–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Critical Damage6–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Boss Monster Damage6–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Normal Monster Damage6–7.5%150,000Unique · Tier 1 or above
UtilityMystic50%1st Job Skill Lv.6–8150,000Unique · Tier 1 or above
UtilityMystic50%2nd Job Skill Lv.6–8150,000Unique · Tier 1 or above
UtilityMystic50%3rd Job Skill Lv.6–8150,000Unique · Tier 1 or above
AttackMystic50%Damage12.5–15%150,000Unique · Tier 1 or above
UtilityMystic50%4th Job Skill Lv.6–8150,000Unique · Tier 1 or above
AttackMystic50%Min Damage Multiplier5–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Max Damage Multiplier5–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Skill Damage5–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Defense Penetration3–5%150,000Unique · Tier 1 or above
AttackMystic50%Basic Attack Damage5–7.5%150,000Unique · Tier 1 or above
AttackMystic50%Final Damage3–5%150,000Unique · Tier 1 or above
UtilityMystic50%All Skill Levels4–6150,000Unique · Tier 1 or above
AttackMystic50%Main Stat%5–7.5%150,000Unique · Tier 1 or above
AttackLegendary+100%Attack2,081–3,120100,000No extra grade restriction
DefenceLegendary+100%Max HP20,805–31,200100,000No extra grade restriction
DefenceLegendary+100%Defense360–540100,000No extra grade restriction
UtilityLegendary+100%Max MP%3–4.5%100,000No extra grade restriction
AttackLegendary+100%Accuracy4–6100,000No extra grade restriction
DefenceLegendary+100%Evasion4–6100,000No extra grade restriction
AttackLegendary+100%Critical Rate3–4.5%100,000No extra grade restriction
AttackLegendary+100%Critical Damage3–4.5%100,000No extra grade restriction
AttackLegendary+100%Boss Monster Damage3–4.5%100,000No extra grade restriction
AttackLegendary+100%Normal Monster Damage3–4.5%100,000No extra grade restriction
UtilityLegendary+100%1st Job Skill Lv.4–6100,000No extra grade restriction
UtilityLegendary+100%2nd Job Skill Lv.4–6100,000No extra grade restriction
UtilityLegendary+100%3rd Job Skill Lv.4–6100,000No extra grade restriction
AttackLegendary+100%Damage7.5–10%100,000No extra grade restriction
UtilityLegendary+100%4th Job Skill Lv.4–6100,000No extra grade restriction
AttackLegendary+100%Min Damage Multiplier2.5–5%100,000No extra grade restriction
AttackLegendary+100%Max Damage Multiplier2.5–5%100,000No extra grade restriction
AttackLegendary+100%Skill Damage2.5–5%100,000No extra grade restriction
AttackLegendary+100%Defense Penetration1–3%100,000No extra grade restriction
AttackLegendary+100%Basic Attack Damage2.5–5%100,000No extra grade restriction
AttackLegendary+100%Final Damage1–3%100,000No extra grade restriction
UtilityLegendary+100%All Skill Levels1–3100,000No extra grade restriction
AttackLegendary+100%Main Stat%2.5–5%100,000No extra grade restriction
AttackMystic+100%Attack6,375–8,600150,000Unique · Tier 1 or above
DefenceMystic+100%Max HP63,750–85,995150,000Unique · Tier 1 or above
DefenceMystic+100%Defense762–1,029150,000Unique · Tier 1 or above
UtilityMystic+100%Max MP%6–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Accuracy6–8150,000Unique · Tier 1 or above
DefenceMystic+100%Evasion6–8150,000Unique · Tier 1 or above
AttackMystic+100%Critical Rate6–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Critical Damage6–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Boss Monster Damage6–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Normal Monster Damage6–7.5%150,000Unique · Tier 1 or above
UtilityMystic+100%1st Job Skill Lv.6–8150,000Unique · Tier 1 or above
UtilityMystic+100%2nd Job Skill Lv.6–8150,000Unique · Tier 1 or above
UtilityMystic+100%3rd Job Skill Lv.6–8150,000Unique · Tier 1 or above
AttackMystic+100%Damage12.5–15%150,000Unique · Tier 1 or above
UtilityMystic+100%4th Job Skill Lv.6–8150,000Unique · Tier 1 or above
AttackMystic+100%Min Damage Multiplier5–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Max Damage Multiplier5–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Skill Damage5–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Defense Penetration3–5%150,000Unique · Tier 1 or above
AttackMystic+100%Basic Attack Damage5–7.5%150,000Unique · Tier 1 or above
AttackMystic+100%Final Damage3–5%150,000Unique · Tier 1 or above
UtilityMystic+100%All Skill Levels4–6150,000Unique · Tier 1 or above
AttackMystic+100%Main Stat%5–7.5%150,000Unique · Tier 1 or above

Ranges show authored minimum and maximum values on success. This table does not infer the probability of individual values or joint outcomes. See each Mystic/Mystic+ row for its equipment requirement.

Enchantment pouch grade probabilities
PouchRareEpicUniqueLegendaryMystic
T4 Enchantment Pouch87%10%3%0%0%
T3 Enchantment Pouch78%15%5%2%0%
T2 Enchantment Pouch65.5%20%10%4%0.5%
T1 Enchantment Pouch64%20%10%5%1%