Ability uses PC 1.18 and all eight slots: level probabilities, medal requirements and locking expectations include costs for zero through seven locks. Hero Power information and growth calculations share stages 1–9, checked against PC 1.18.
Loading PC 1.18 information.
Loading growth data.
Growth through stages 1–9
PC 1.18 informationSelect a stage to view each stat, its level costs and cumulative totals.
Individual stats
| Stat | Max Level | Fully trained value | Total tokens |
|---|
Stat level calculator · stages 1–9
Choose the calculation stage separately from the information table above. Both use the same PC 1.18 stages 1–9 data.
Values, requirements and totals for every level
| Level reached | Stat | Tokens from previous level | Tokens from Lv.0 |
|---|
All stage upgrades · PC 1.18
Stat training tokens are separate from stage upgrade currency and waiting time.
Ability level calculator
PC 1.18 · up to 8 slotsLevel requirements, cumulative totals and change costs
Probabilities by change level · PC 1.18
Unlocking 8 slots and locking options · PC 1.18
Keep the options you want · PC 1.18
Includes all eight slots and the last remaining line after seven locks. Uses base probabilities at a fixed change level.
Line position does not matter. Change all active unlocked slots and lock multiple matching lines together.
Example: 2 Damage lines + 1 Boss Monster Damage line. Complete the required count for each type.
Any selected type counts toward the target. Duplicate types are allowed.
Include Medal of Honor purchase cost
Uses the pack prices below and remaining purchase limits for this period. Assumes buying the full mean requirement without deducting medals already owned.
How do more slots change the cost?
Compares active slot counts with the same target and change level. Hero Power costs to unlock slots are separate.

